As the title suggests, I have many people on my server who are not my biggest fan. I have repeatedly made tanks leave randoms (I usually only start criticizing when I'm on my ret pally and know the healer, so if the tank leaves mid-pull I am able to finish tanking the fights... and I'm actually 4-0 for successful transitions after tanks try to screw us over). I generally do this by asking why a tank with a GS of over 6k with a healer in over 6k is single pulling each mob, and losing aggro to me even after I give him significant time to build a threat lead. On my hunter I find it hilarious when tanks want me to die because I pulled an extra pack or two for them with Misdirects... but they seem to forget that hunters don't die-we feign.
Now, I used to tank a LOT for randoms and such, and I have no personal issue at all with other people pulling stuff for me. My job is to tank, if people try to pull aggro I'm going to try to take it back. If they are really trying to kill themselves, they will. If they are pulling aggro and they know they can take a punch or two- it'll be fine. I just never understood the whole "IF YOU WANT TO PULL, WHY DON'T YOU TANK THEN???? RAGEEEEEE." (Also- If I pull aggro as a dpser and I die, I understand why I died. I'm ok with it even. Action--> Reaction. That's how it works)
All this being said, I used to care what people thought of me in game personally and of my guild's name. Over time I realized that I'm an awesome guy, and a great player. I like raiding and I don't mind being in the average pug. I look back at the reactions I get from our guild tag and I realized that our performance is what got us there, not how we treated people. This all being said, I do generally treat people well I just don't go out of my way like I used to, and I have found myself in situations where people telling me that me leaving a fail pug is making me look bad, it doesn't stop me anymore.
This also translates into our raids, as I no longer feel bad about not calling people out for their mishaps. I have failed at certain things as well, I usually try to call myself out (If someone doesn't beat me to it) and I want to fix what I have done wrong. If we don't call each other out, we can't get better. We have to realize as a group that we have a single goal to achieve and it is not personal when we try to fix the mistakes we make. If we have a weak link-it must get stronger or the chain will break.
Tying back to the beginning, I guess what I'm trying to say is that when I learned to not care about what people's perception of me is I enjoyed my game experience better and we found so much more success as a group. I don't want to become The Prince entirely but there are some effective things to learn from it.
The Archeage project is almost done
5 hours ago